NEUROSURGERY SIMULATOR IN A VIRTUAL ENVIRONMENT
Goal
Neurosurgical procedures are one of the most complicated surgical procedures. This project seeks to provide a means for practicing and developing skills demanded by these procedures by developing a virtual reality based neurosurgery simulator. In the phase I of this project we are simulating bone cutting and cleaning.
Abstract
The virtual model of the brain was generated from segmented images of the visible human data set® (http://www.nlm.nih.gov/research/visible/visible_human.html). Haptic feed back is provided using the PHANToM(TM) Haptic feedback device. Using the Haptic feedback device, the surgeon is given an immersive experience while drilling through the skull of the virtual patient. We are working on incorporating real time volume removal techniques to simulate cutting through this model.
People
Dr. T. Kesavadas (Dept. of Mechanical Engineering)
Dr. Ernesto Coszerella, MD (University of Miami)
Navneeth Subramanian (Dept. of Mechanical Engineering)
Amit Bhandwale (Dept. of Mechanical Engineering)
Collaborators
University of Miami, Dept. of Neurosurgery.
Publications
[1] Subramanian N., Kesavadas T., Volume Removal in "Haptically" Rendered Models Through Adaptive Spatial Subdivision, Submitted to CARS 2003.
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